in

1 Corinthians 16:14

"Let all that you do be done in love."

© 2024. All rights reserved to Chenice Taylor

email: chenicetaylor5@gmail.com

MARTA On The Go

Overview

CodePath x AmazonNEXT Design Challenge

Role: Lead UX/UI Designer, Lead UX Researcher

Team: 5 computer science students

Duration: 7 weeks

Tools: Figma, Google Forms for surverys

Making Metro Atlanta’s transportation application understandable to first time users.

UI Design Process

We followed MARTA’s design system for consistency:











Orange accents in the tutorial to encourage user engagement

Pop-up highlights guiding users through each feature

Cleaner rider alerts to reduce clutter and improve usability








Key Design Principles

Simplicity: A streamlined interface for clarity

Visual Guidance: Highlights and step-by-step instructions

Accessibility: Large buttons, clear text, and easy navigation








Validation & Testing

Conducted usability tests and surveys on the prototype

Measured improvements in usability and clarity















Final Solution

A pop-up tutorial for first-time users, with an option to skip

Step-by-step guidance on key features

Persistent access to the tutorial for reference anytime

The Problem

MARTA On The Go is an app that provides real-time transit information for Metro Atlanta citizens, but first-time users struggle with navigation and usability. According to qualitative research, pain points included:

The app isn’t user-friendly

Difficult navigation

Outdated user interface

No clear tutorial or onboarding

First-time users found it overwhelming

From our initial survey:

“Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

“The app is just really poorly designed overall there are no clear instructions on what to do or how to operate the app so a lot of things are just trial and error.”

“It’s a little confusing for my first time, I think the app seems a little out dated deff can use a video or something to show how to use the app at first”

“It just seems like alot at first. For someone that has used it a few times and is still kind of new, I do not know where to start”

50% of first-time users said the app wasn't easy to understand

87.5% said there were no clear instructions

Average usability rating was 6.5/10

The Goal

Our goal was to improve the onboarding experience for first-time users by making the app clearer, simpler, and more accessible.
Guiding question: How might we create a welcoming, easy-to-use experience for first-time users?

Why This Problem?

After analyzing user stories and ratings, we saw that first-time users made up a large portion of our survey demographics. Improving their experience would have the greatest impact on usability.

The Solution

Research & Discovery

We explored how other apps onboard new users and found that many use tutorials to introduce features. This insight guided our approach.

Ideation & Wire framing

We brainstormed multiple solutions:

Pop-up tutorial for first-time users

UI improvements

Tooltips for guidance

Tutorial stored in the ‘More’ page for easy access

Rider alerts redesigned for clarity






Prioritized Solutions

First-time user tutorial: A step-by-step guide introducing app features.

Persistent tutorial access: Stored in the "More" page and available on every screen.

Minor UI improvements for clarity (Rider alerts, “More page”)

Results and Impact

65% increase in users who said the app provided clear instructions

57.1% increase in ease of use for first-time users

Usability rating improved from 6.5 → 9.75

User feedback:

"Some MARTA riders aren’t tech-savvy—this tutorial really helps."

“I was pretty impressed and thought Marta might want to hire you guys to design this for them.”

“The orange reminds me of traffic cones”

“Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

“No it was easy to understand and use.”


Reflections & Learnings

Stakeholder engagement is crucial for success. If my team and I engaged more with the mentors and stakeholders to receive valuable insights, our design process would’ve been much easier, because we would have feedback on what would and wouldn’t work from industry experts.

So what would I do anything differently? Definitely engage more with mentors! And next time, keep a hold of my sketches and low fidelity wireframes to show the depth and intention in my design process.

I enjoyed this project because I learned so many key UX design concepts and fundamentals while creating something that could potentially change people’s everyday lives. I can’t wait for the next opportunity to make an impact! Thank you so much for reading :)

Chenice

in

1 Corinthians 16:14

"Let all that you do be done in love."

© 2024. All rights reserved to Chenice Taylor

email: chenicetaylor5@gmail.com

MARTA On The Go

CodePath x AmazonNEXT Design Challenge

Making Metro Atlanta’s transportation application understandable to first time users.

The Problem

MARTA On The Go is an app that provides real-time transit information for Metro Atlanta citizens, but first-time users struggle with navigation and usability. According to qualitative research, pain points included:

  • The app isn’t user-friendly

  • Difficult navigation

  • Outdated user interface

  • No clear tutorial or onboarding

  • First-time users found it overwhelming

UI Design Process

We followed MARTA’s design system for consistency:






  • Orange accents in the tutorial to encourage user engagement

  • Pop-up highlights guiding users through each feature

  • Cleaner rider alerts to reduce clutter and improve usability

Key Design Principles

  • Simplicity: A streamlined interface for clarity

  • Visual Guidance: Highlights and step-by-step instructions

  • Accessibility: Large buttons, clear text, and easy navigation


Validation & Testing

  • Conducted usability tests and surveys on the prototype

  • Measured improvements in usability and clarity







Final Solution

  • A pop-up tutorial for first-time users, with an option to skip

  • Step-by-step guidance on key features

  • Persistent access to the tutorial for reference anytime

Results and Impact

  • 65% increase in users who said the app provided clear instructions

  • 57.1% increase in ease of use for first-time users

  • Usability rating improved from 6.5 → 9.75

User feedback:

  • "Some MARTA riders aren’t tech-savvy—this tutorial really helps."

  • “I was pretty impressed and thought Marta might want to hire you guys to design this for them.”

  • “The orange reminds me of traffic cones”

  • “Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

    • “No it was easy to understand and use.”


Reflections & Learnings

Stakeholder engagement is crucial for success. If my team and I engaged more with the mentors and stakeholders to receive valuable insights, our design process would’ve been much easier, because we would have feedback on what would and wouldn’t work from industry experts.

So what would I do anything differently? Definitely engage more with mentors! And next time, keep a hold of my sketches and low fidelity wireframes to show the depth and intention in my design process.

I enjoyed this project because I learned so many key UX design concepts and fundamentals while creating something that could potentially change people’s everyday lives. I can’t wait for the next opportunity to make an impact! Thank you so much for reading :)

Chenice

The Solution

Research & Discovery

  • We explored how other apps onboard new users and found that many use tutorials to introduce features. This insight guided our approach.

Ideation & Wire framing

  • We brainstormed multiple solutions:

  • Pop-up tutorial for first-time users

  • UI improvements

  • Tooltips for guidance

  • Tutorial stored in the ‘More’ page for easy access

  • Rider alerts redesigned for clarity

Prioritized Solutions

  • First-time user tutorial: A step-by-step guide introducing app features.

  • Persistent tutorial access: Stored in the "More" page and available on every screen.

  • Minor UI improvements for clarity (Rider alerts, “More page”)

From our initial survey:

  • “Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

    • “The app is just really poorly designed overall there are no clear instructions on what to do or how to operate the app so a lot of things are just trial and error.”

    • “It’s a little confusing for my first time, I think the app seems a little out dated deff can use a video or something to show how to use the app at first”

  • “It just seems like alot at first. For someone that has used it a few times and is still kind of new, I do not know where to start”

  • 50% of first-time users said the app wasn't easy to understand

  • 87.5% said there were no clear instructions

  • Average usability rating was 6.5/10

The Goal

  • Our goal was to improve the onboarding experience for first-time users by making the app clearer, simpler, and more accessible.

    Guiding question: How might we create a welcoming, easy-to-use experience for first-time users?

Why This Problem?

  • After analyzing user stories and ratings, we saw that first-time users made up a large portion of our survey demographics. Improving their experience would have the greatest impact on usability.

Overview

Role: Lead UX/UI Designer, Lead UX Researcher

Team: 5 computer science students

Duration: 7 weeks

Tools: Figma, Google Forms for surverys

in

1 Corinthians 16:14

"Let all that you do be done in love."

© 2024. All rights reserved to Chenice Taylor

email: chenicetaylor5@gmail.com

MARTA On The Go

CodePath x AmazonNEXT Design Challenge

Making Metro Atlanta’s transportation application understandable to first time users.

Reflections & Learnings

Stakeholder engagement is crucial for success. If my team and I engaged more with the mentors and stakeholders to receive valuable insights, our design process would’ve been much easier, because we would have feedback on what would and wouldn’t work from industry experts.

So what would I do anything differently? Definitely engage more with mentors! And next time, keep a hold of my sketches and low fidelity wireframes to show the depth and intention in my design process.

I enjoyed this project because I learned so many key UX design concepts and fundamentals while creating something that could potentially change people’s everyday lives. I can’t wait for the next opportunity to make an impact! Thank you so much for reading :)

  • Chenice

Results and Impact

  • 65% increase in users who said the app provided clear instructions

  • 57.1% increase in ease of use for first-time users

  • Usability rating improved from 6.5 → 9.75

User feedback:

  • "Some MARTA riders aren’t tech-savvy—this tutorial really helps."

  • “I was pretty impressed and thought Marta might want to hire you guys to design this for them.”

  • “The orange reminds me of traffic cones”

  • “Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

    • “No it was easy to understand and use.”


UI Design Process

We followed MARTA’s design system for consistency:






  • Orange accents in the tutorial to encourage user engagement

  • Pop-up highlights guiding users through each feature

  • Cleaner rider alerts to reduce clutter and improve usability

Key Design Principles

  • Simplicity: A streamlined interface for clarity

  • Visual Guidance: Highlights and step-by-step instructions

  • Accessibility: Large buttons, clear text, and easy navigation


Validation & Testing

  • Conducted usability tests and surveys on the prototype

  • Measured improvements in usability and clarity







Final Solution

  • A pop-up tutorial for first-time users, with an option to skip

  • Step-by-step guidance on key features

  • Persistent access to the tutorial for reference anytime

Overview

Role: Lead UX/UI Designer, Lead UX Researcher

Team: 5 computer science students

Duration: 7 weeks

Tools: Figma, Google Forms for surverys

The Problem

MARTA On The Go is an app that provides real-time transit information for Metro Atlanta citizens, but first-time users struggle with navigation and usability. According to qualitative research, pain points included:

  • The app isn’t user-friendly

  • Difficult navigation

  • Outdated user interface

  • No clear tutorial or onboarding

  • First-time users found it overwhelming

From our initial survey:

  • “Were there any points during your initial use where you felt confused or unsure about what to do next? If so, can you elaborate?

    • “The app is just really poorly designed overall there are no clear instructions on what to do or how to operate the app so a lot of things are just trial and error.”

    • “It’s a little confusing for my first time, I think the app seems a little out dated deff can use a video or something to show how to use the app at first”

    • “It just seems like alot at first. For someone that has used it a few times and is still kind of new, I do not know where to start”

  • 50% of first-time users said the app wasn't easy to understand

  • 87.5% said there were no clear instructions

  • Average usability rating was 6.5/10

The Goal

  • Our goal was to improve the onboarding experience for first-time users by making the app clearer, simpler, and more accessible.

    Guiding question: How might we create a welcoming, easy-to-use experience for first-time users?

Why This Problem?

  • After analyzing user stories and ratings, we saw that first-time users made up a large portion of our survey demographics. Improving their experience would have the greatest impact on usability.

The Solution

Research & Discovery

  • We explored how other apps onboard new users and found that many use tutorials to introduce features. This insight guided our approach.

Ideation & Wire framing

  • We brainstormed multiple solutions:

  • Pop-up tutorial for first-time users

  • UI improvements

  • Tooltips for guidance

  • Tutorial stored in the ‘More’ page for easy access

  • Rider alerts redesigned for clarity

Prioritized Solutions

  • First-time user tutorial: A step-by-step guide introducing app features.

  • Persistent tutorial access: Stored in the "More" page and available on every screen.

  • Minor UI improvements for clarity (Rider alerts, “More page”)